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Economical Storytelling In Sega’s Yakuza Series

Economical Storytelling In Sega’s Yakuza Series

by Rob Howard on August 30, 2019 with No Comments

As a developer, I’m fascinated with taking a minimalistic set of tools and getting the most out of them. This isn’t to create a cheap shoddy product. On the contrary, I’m fascinated with this idea because I know that creativity … Read More

Game Design, Level Design Sega
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